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Google Play Billing Choice Still Excludes Games in 5 Markets

Google Play now lets games in the European Economic Area, the United States and Japan offer an alternative billing system alongside its own. In the five other markets of its user choice billing pilot, Australia, Brazil, Indonesia, South Africa and the United Kingdom, only non-gaming apps are eligible, more than four years after the pilot began.

A child holds a Samsung Android phone showing a game’s install page in the Google Play Store, photographed from above in Bandung, Indonesia
Photo: Haipay.
Key takeaways 6
  • Google Play’s user choice billing lets games offer alternative billing in the EEA, the US and Japan.
  • In Australia, Brazil, Indonesia, South Africa and the UK, only non-gaming apps are eligible.
  • Games became eligible in the EEA by August 2024, the US by December 2025 and Japan by February 2026.
  • Indonesia has been in the pilot since at least September 2022 with no change for games.
  • Google reduces its service fee by 4% on transactions paid through an alternative billing system.
  • South Korea and India have separate programmes that include games.
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Google Play now lets games in the European Economic Area, the United States and Japan offer players a second, non-Google way to pay alongside Google Play’s billing. In the five other markets of its user choice billing pilot, games are still excluded.

Those five are Australia, Brazil, Indonesia, South Africa and the United Kingdom. There, according to Google’s Play Console help pages, only non-gaming apps can join.

Four years of the pilot

HaiPay read the pilot page in 22 readable archived copies from September 2022. In the earliest, the pilot covered the EEA, Australia, India, Indonesia and Japan, and no games at all. Brazil, South Africa and the US were added by December 2022, and the UK by March 2025. India was dropped from the pilot list by March 2023 and now has a programme of its own.

Games came later, one market at a time: the EEA by August 2024, the US by December 2025 and Japan by February 2026. Indonesia has been in the pilot since the earliest copy, more than four years, without a change for games.

Timeline chart of markets in Google Play’s user choice billing pilot from 2022 to 2026, showing games becoming eligible in the EEA in 2024, the US in 2025 and Japan in 2026, and non-gaming apps only in Indonesia, Australia, Brazil, South Africa and the UK
Markets in Google Play’s user choice billing pilot and when games became eligible, September 2022 to October 2026. Source: Google Play Console Help and Internet Archive captures; chart by HaiPay. · Haipay / Haipay


Fee and the other programmes

Where an app offers user choice billing, Google says its service fee is reduced by 4% on transactions that users pay through the alternative system. In the US, the fee varies by programme.

South Korea and India have separate programmes that include games, on the same 4% reduction.

Table of ten markets showing whether games are eligible for Google Play user choice billing: yes in the EEA, the US, Japan, South Korea and India; no in Australia, Brazil, Indonesia, South Africa and the UK
Google Play user choice billing by market: programme, game eligibility and service fee, as stated on 21 October 2026. Source: Google Play Console Help; table by HaiPay. · Haipay / Haipay


Why this matters

For game publishers that sell in-game items, and for their payment providers, the rules decide whether a player in Jakarta or Sao Paulo can be offered a local wallet or bank transfer inside a game on Google Play, or only Google’s own checkout.

In the EEA, the US and Japan, that choice now exists. In Indonesia, Brazil, Australia, South Africa and the UK, it does not yet.

What this does not show

The help pages describe eligibility, not take-up, and Google publishes no figures on how many apps use user choice billing. Changes are dated to archived copies taken every few months, so they may have happened earlier. HaiPay did not contact Google.

What to watch

Whether games are added in any of the five remaining markets.

Whether Google publishes any figures on how many apps use user choice billing.

And whether the UK, the most recent market to join, follows the EEA in opening the pilot to games.

Data highlight

5 markets

Markets in Google Play’s user choice billing pilot where games are not eligible to offer an alternative billing system

As stated on 21 October 2026

Read the methodology and limitations

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Methodology and limitations

Compiled by HaiPay on 21 October 2026 from two Google Play Console Help pages, Enrolling in the user choice billing pilot (answer 12570971) and Understanding user choice billing on Google Play (answer 13821247), read live, and from 25 Internet Archive captures of the pilot page dated from 2 September 2022 to 1 July 2026. For each capture HaiPay recorded the markets named in the requirement to offer user choice billing only in announced pilot markets, and the app eligibility rules. A change is dated to the first capture that shows it, so it may have happened earlier. In the 2 September 2022 capture the pilot was open to non-gaming mobile or tablet apps only, in the European Economic Area, Australia, India, Indonesia and Japan. Brazil, South Africa and the United States appear by the 5 December 2022 capture; India is no longer listed by 25 March 2023; the United Kingdom appears by 28 March 2025. Games with users in the EEA became eligible by the 9 August 2024 capture, games with users in the United States by 16 December 2025 and games with users in Japan by 16 February 2026. On 21 October 2026 the pilot names the EEA and seven other markets; games are eligible in the EEA, the United States and Japan, and only non-gaming apps in Australia, Brazil, Indonesia, South Africa and the United Kingdom. The overview page describes separate programmes for South Korea and India covering gaming and non-gaming apps, and states that the service fee is reduced by 4% for transactions where users pay with an alternative billing system, except in the United States, where it varies by programme. Three captures could not be parsed and are not used. HaiPay did not contact Google.

Data note

HaiPay reading of Google’s Play Console Help pages on user choice billing (answers 12570971 and 13821247), live on 21 October 2026, and of 25 Internet Archive captures of the pilot page from 2 September 2022. The pilot names the EEA and seven other markets. Games are eligible in the EEA (by the August 2024 capture), the United States (December 2025) and Japan (February 2026); only non-gaming apps in Australia, Brazil, Indonesia, South Africa and the United Kingdom. South Korea and India have separate programmes including games.

Google reduces its service fee by 4% on alternative billing transactions, except in the US. Dates are first captures showing a change.

Data and research materials

HaiPay’s charts and the CSV table on this page may be reused with attribution to HaiPay and a link to this article. The underlying programme rules are published by Google; reuse of the source material is governed by Google’s terms, not by HaiPay.

Term definition

User choice billing
A Google Play option that lets an eligible app offer an alternative billing system alongside Google Play’s billing, with the user choosing which to pay with at checkout.
Alternative billing system
A payment system other than Google Play’s billing, run by the developer or its payment provider, used for purchases inside an app distributed through Google Play.
Service fee
The fee Google charges developers on Google Play transactions. Under user choice billing it is reduced by 4% on purchases paid through the alternative system, except in the US.

5 sources

  1. Google

    Enrolling in the user choice billing pilot

    The live pilot page: the eight named pilot markets, games eligible in the EEA, the United States and Japan, non-gaming apps only elsewhere, registered-business requirement.

    Accessed 21 October 2026 · UTC

  2. Google

    Understanding user choice billing on Google Play

    The overview of Google’s user choice billing programmes: the 4% service fee reduction, separate programmes for South Korea and India that include games, and the United States programme options.

    Accessed 21 October 2026 · UTC

  3. Internet Archive

    Enrolling in the user choice billing pilot, captured 2 September 2022

    The earliest capture: pilot open to non-gaming apps only, in the EEA, Australia, India, Indonesia and Japan.

    Accessed 21 October 2026 · UTC

  4. Internet Archive

    Enrolling in the user choice billing pilot, captured 16 December 2025

    The first capture in which games with users in the United States are eligible.

    Accessed 21 October 2026 · UTC

  5. Internet Archive

    Enrolling in the user choice billing pilot, captured 16 February 2026

    The first capture in which games with users in Japan are eligible.

    Accessed 21 October 2026 · UTC

How to cite

Link copied

HaiPay News, "Google Play Billing Choice Still Excludes Games in 5 Markets", https://www.haipay.net/news/google-play-user-choice-billing-games-excluded-five-markets, 21 October 2026

Crystal · Digital Public Relations

A digital PR specialist with a Master's in Journalism & Communication from UNSW. Started as an intern at ABC Australia, now leads public relations at Haipay, crafting press releases and media strategies that bring brand stories to life.

Reviewed by WeiJun Tang

Last updated:

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